![]() I played the demo twice, once with each of the playable characters, Mint and Rue, and found it was a fun experience that I would never see again. I suppose when I say this, I'm assuming the protagonist in HoF2 doesn't turn out to be a ♥♥♥♥ which might be too much, but for now I'll stick with it.I can still remember the first time I saw Threads of Fate at a demo kiosk in a video game store in my local mall. Even the little readings you get when first entering combat with an item were great. The Queen of Plague's fate and the potential death of lizardmen aside, there was nothing here that made me go, "Well this just ruins it for me." The lore was handled very well. In fact, as a thanks to the devs, I would say that the lore of this game was as perfect as anything I have played in the fantasy genre, without being overly simplistic. I do agree that him being mysterious was nice, but HoF1 actually humanized him a bit too (his quote about being tired, etc) and I enjoyed watching the layers get peeled back in this game. I know it's cliche but it really worked for me. Also, his line of "We fight together" so did it for me. Yet ANOTHER "guide" that after the final encounter betrayed you would be so hollywood for me. I reallize this is subjective, but I actually preferred it this way. It's a cool little bonus, I just really thought his role as a mysterious villain was one of the best parts of the franchise and HoF2 really did a lot to erode that. TBH, further humanizing him by giving him a name and making him a playable companion was disappointing to me, too, in the same way. Nope, he's pretty much just a good guy now. I played all of HoF2 eagerly anticipating a final sequence where he would betray the protagonist and reveal his grand plan, and. He was just so great as the spiteful, taunting, enigmatic villain in HoF1, full of disdain for everything and everyone (especially you). Originally posted by TreasureCat:I was super disappointed that the Dealer was turned from the primary antagonist into an ally. The only sign we should trust him is that when he ran the game, as far as we know, he didn't cause the world itself to start corroding/breaking. It helps that Kallus is just enough of a butt and doing enough harm that it's not hard to want to ally with the Dealer. He may be your friend and mentor in this game, but he has a vested interest in getting you to do what he wants you to do and he'll say whatever he needs to to make you do it. Likewise, I suggest being just as skeptical of anything the Dealer says. I'm not saying the sorceress had an ulterior motive, just that we don't know enough about her or her own motives to takes what she's saying at face value or to rule out a possible ulterior motive. If it was Saruman the White who told you that you should destroy the throne, you'd want to second or third guess that action. but I'd be careful about trusting what someone tells you just because they're in a video game, they're magical and they're appealing to common fantasy tropes. ![]() She could very well be telling an objective truth, that the cycle should be broken. Not especially after Kallas' own cronies made an attempt on her life. I'm not suggesting she's lying necessarily, just that she isn't an unbiased source. I want to point out that the one that suggested the idea of "breaking the cycle" was one person. IF you wanna know what happens (ENDING SPOILERS): The Dealer says that he himself will take the throne again and magic will return to rule. I assume it's either caused by NOT saving your companions during Judgement or by simply not getting all the gold tokens. Indeed, I also only discovered this by watching a streamer finish the game. encrusted mace which i did after? And obviously Kallas Day there's another ending? how do i see it? Did i miss it because i had golded everything up to this point and unlocked everything except i think the. I just don't like that in the very end, you're essentially forced to go along with what the Dealer tells you to anyway instead of having the choice to end the cycle, which was evne foreshadowed earlier. Whether you judge this to be a desperate act for survival since they were being hunted or an evil act with the intent of establishing dominance of magic over man again (which is what the Dealer wants, apparently, given the other ending you can get) is up to you. I like how morally ambiguous the whole thing was - Kallas' world was clearly rotten and the Empire was pretty terrible, but it was the mages who brought corruption into the world when they summoned the Dealer. ![]() Originally posted by Serpit:I agree, I was honestly expecting a choice myself. ![]()
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